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Pixelation  |  Art  |  Challenges & Activities  |  Topic: Hexquisite Corpse Collab - DONE! « previous next »
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Author Topic: Hexquisite Corpse Collab - DONE!  (Read 33142 times)
ptoing
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« on: May 29, 2009, 12:18:29 PM »

HEXQUISITE CORPSE COLLAB

The Field
[image]

[image]

Progress animation will be added sometime later when I will find time do do it.

The Rules:

Claiming:
  • Only green tiles can be claimed. Always write the number as the first thing in your post. First come first served. You can only claim one tile at a point.
  • A tile being green does not mean it has not already been claimed. Please always check the posts of the people before you.
  • Red tiles have been claimed and are being worked one (hopefully).
  • After claiming a tile it has to be done within 72 hours of the claim post. Failure to do so leads to freeing of said tile. Complaining won't get it back. Tough cookie.
  • You can not claim a tile which is adjacent to one you made earlier.
  • Finished tiles are PMed to me, ptoing, NOT posted!
  • When you pm'ed me your finished tile, update your initial post with a DONE!, for the record
  • DO NOT post your tile anywhere else for CC or after it is done (like on PJ for example). The point is that no one sees it until all tiles are done.
  • Of course the whole point is to use the little bits of what you see from the finished adjacent tiles as a starting point for your tile.
  • There is no set perspective. As long as you line your work up with the adjacent tiles all is well. Go wild.
  • Only use the 16 colours in the palette provided in the top left (the first 16 indexes in the palette). Make sure you do not use other colours. This happened in the iso collab and it was annoying to run after people
  • I then will put a masked version of the tile into the field (as shown in the image below).
  • FUN!

[image]
« Last Edit: June 22, 2009, 11:11:48 AM by ptoing » Logged


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« Reply #1 on: May 29, 2009, 12:21:27 PM »

Just to make it clear, the green tiles are the only ones which are claimable atm.
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« Reply #2 on: May 29, 2009, 12:31:35 PM »

Alrighty then, I'll claim tile 16. DONE!

Is this a top down view of a world (like in Settlers) or can the graphs be anything, lacking any angle?
« Last Edit: May 29, 2009, 07:01:12 PM by JJ Naas » Logged
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« Reply #3 on: May 29, 2009, 12:37:50 PM »

No set perspective. Updated rules.
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« Reply #4 on: May 29, 2009, 01:02:34 PM »

Do you need to use all the colours?
All 16 i mean in your picture.
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« Reply #5 on: May 29, 2009, 01:06:10 PM »

No.
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« Reply #6 on: May 29, 2009, 01:06:35 PM »

I claim #1. Therefore, I win.

DONE
« Last Edit: May 29, 2009, 02:10:07 PM by ilkke » Logged

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« Reply #7 on: May 29, 2009, 01:14:46 PM »

Number 26 please ;]

DONE!
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« Reply #8 on: May 29, 2009, 01:18:01 PM »

Sounds cool, I'll take 6!  Grin

DONE!
« Last Edit: May 31, 2009, 06:59:37 PM by ptoing » Logged

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« Reply #9 on: May 29, 2009, 01:23:58 PM »

11 be mine.

DONE!
« Last Edit: May 29, 2009, 03:01:48 PM by ptoing » Logged


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« Reply #10 on: May 29, 2009, 01:41:13 PM »

I call #21 Cheesy

DONE!
« Last Edit: May 29, 2009, 05:02:34 PM by ptoing » Logged
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« Reply #11 on: May 29, 2009, 03:46:53 PM »

Ptoing, you come across Start A Story yet? This collab reminds me of it. Love the hex idea. I take it the name is based on this term. I didn't get it at first. At first I thought the collab had a holloween of horror theme, etc, but no. I take it there is no theme, this is totally open-ended.

So, this is designed so that only you get to see the picture as it's put together? The surprise will be massive once it's all done, can't wait! You've created a lot of anticipation - something the ISO collab lacked. It was almost dreary to watch that unfold because it starting taking so long and it got old, but this is idea addresses that well.

**. . . ok, I just now understood how you're handling letting artists know what the tiles adjacent to the one their working on look like - by masking the inside with a black hexagon. This will enable others to design tiles that seamlessly match the adjacent ones, but only technically, the content will be totally random. For instance, I'm almost posotive I know what your masked tile is, and so I may draw my adjacent tile, if I claimed it, to continue your drawing as best as possible, whereas someone else might interpret your masked tile, trying to deduce what's there by using the pixels visible, completely differently and therefore end up drawing something different and "wrong".
It's more work, but what if you sent artists that claimed a tile, only the completed adjacent tiles so they knew for a fact what was adjacent? I guess this would be a totally different approach. But I think I'd prefer it. If I was doing tiles.
Though, for people to not know what's really there will get some really crazy and random results, and I think that's probably what you're going for. Just throwing that out there.

I'm a little repelled by the C64 palette (I'm kinda of sick of it and wish to grow my pixel art skillz in other ways) but I still may try and get a few tiles. Thanks for taking the time to put this collab together.
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« Reply #12 on: May 29, 2009, 04:10:53 PM »

Yes, the name is a play on the Exquisite Corpse game. Which had a high random result, hence the blackening out of the tiles. It is fully intended that the result will be totally random.

Also, I know, the C64 palette is getting old (pun not intended), and next time I will take the effort to make a custom palette.
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« Reply #13 on: May 29, 2009, 04:41:41 PM »

Great collab, I guess I was a bit slow though =[ Could I preorder a tile? If so I'll take 31. NO

But I have to agree with Mathias about the c64 palette...I look forward to the next collab with a custom Ptoing palette.  Grin
« Last Edit: May 29, 2009, 04:44:05 PM by ptoing » Logged
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« Reply #14 on: May 29, 2009, 07:00:04 PM »

Me gustaria 2 Cheesy

Damn time zones..  I can't be the first to post.  Should be done soon.  Unless I should wait until number one is posted?  Huh


Read the rules again, THANKS!
« Last Edit: May 29, 2009, 07:28:24 PM by Shrike » Logged

I'm sad for my country.  It's depressing when an over commercialized and disgusting game called Pokémon is immensely popular all the sudden, and not a single fan in America pronounces it correctly, ignoring it's clear accent mark, instead saying (PO-ke-mon).  Even when the name is already stupid.
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« Reply #15 on: May 29, 2009, 08:22:03 PM »

I hope you guys choose side-panels after this is done so more tiles will be claimable. (Common, show a little love.) If you choose the ones in the middle, the other 2 next to it won't be claimable until they're done. Just saying.

On another note, this seems like it's going to turn out awesome.
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« Reply #16 on: May 29, 2009, 09:15:19 PM »

I'm not seeign a theme or anything like that, so I guess this is completely open and upto the first tiles to set a mood and perspective. Interesting. Where does the corpse in the collab title play into this?

Probably a good idea to start off with a preset palette this time. I bet we'll still have a problem with people muckign it up though, hahah.
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« Reply #17 on: May 29, 2009, 09:30:34 PM »

Don't know if you'll be able to determine a mood and perspective only by seeing a few pixels width 'border' of each tile. You won't be seeing much of any tile until the thing is fully complete.
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« Reply #18 on: May 30, 2009, 01:53:23 AM »

I think half of the point is there will be no theme, and that (hopefully) other peoples tiles will be misread, and lead to some kind of really mismatched piece. The most interesting thing could well be the way that all the tiles will lead into each other, regardless of what the edge was supposed to be. I guess I'm saying, maybe it would be better if you didn't try to integrate your tile into the opposing ones, but the opposing into yours, if that makes any sense Undecided.
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« Reply #19 on: May 30, 2009, 02:30:12 AM »

calling #20. wouldn't mind seeing border of 21 but I guess it's not too important

Read the rules!
« Last Edit: May 30, 2009, 02:35:41 AM by ptoing » Logged
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« Reply #20 on: May 30, 2009, 02:37:07 AM »

Originally it was a game with words invented by the french Surrealists afaik. Where someone would write the first word of a sentence, the next the 2nd and so on after a certain structure.
The beginning of the first sentence translates to "The exquisite corpse..." Hence the name.
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« Reply #21 on: May 30, 2009, 09:14:26 AM »

Now you got me a bit confused with the rules here
You can't claim adjacent tiles
But after all 6 start tiles are done you can
Does this mean I can pick any tile not adjacent to another or do I have to wait for the start tiles to finish to pick another tile than the green ones?

Edit: Thanks for clarifying  Smiley
« Last Edit: May 30, 2009, 02:51:30 PM by TrevoriuS » Logged
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« Reply #22 on: May 30, 2009, 01:46:18 PM »

Once I have all 6 start tiles I will upload a new image with them in place but masked so that only the borders are visible.
Then anyone who wants to can claim an adjacent tile, first come first served.
But as long as a tile is claimed but not finished (and the image updated by me) you can not claim a tile that is adjacent to it as that would create a break.
Freefloating tiles which are not adjacent to anything done can not be claimed.

This is why I want people to really look at the post of the other people and then think a bit before they might claim stuff that is either already claimed or unclaimable due to the rules.
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« Reply #23 on: May 30, 2009, 05:55:21 PM »

Hi ptoing,

unless I'm overlooking something, here's a little suggestion to save you lots of headaches.

Since you committed to update the reference picture whenever required, while at it, you could just paint the newly claimable tiles in green so that the claiming rules could be restricted to these:
 1. Only green tiles can be claimed.
 2. Requests are satisfied on a first-come-first-served basis.
 3. You can not claim a tile which is adjacent to one you made earlier.
 4. After claiming a tile it has to be done within 72 hours of the claim post. Failure to do so leads to freeing of said tile. Complaining won't get it back. Tough cookie.

The only disadvantages are that:
 * we aren't told expressly the policy applied to select the claimable tiles;
 * theorethically, we can't make predictions about claimable tiles based on the "DONE" messages by others.

Sorry for adding meta-discussion to the thread, but I thought that this could make everybody's (and especially yours) life easier.

saimo
« Last Edit: May 30, 2009, 11:53:36 PM by saimo » Logged
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« Reply #24 on: May 31, 2009, 02:51:47 AM »

The problem is still that also tiles can not be claimed if a tile next to it is claimed but not posted yet.
So if i make all 3 possibly claimable tiles next to the starting ones green once I post them, that does not mean all 3 tiles are claimable.
In all cases the people claiming tiles will have to read what others wrote before them to check which tiles are currently claimed.

This also means there is a way for a bit of chaos to creep into this unless people use their brains a tiny bit and just make the effort to read what people claimed and then think which tiles are claimable. Actually I have an idea, but I don't know whether I can get it done.

Anyway, I just hope people will think a bit and have fun, that's all I want.
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« Reply #25 on: May 31, 2009, 01:03:05 PM »

The problem is still that also tiles can not be claimed if a tile next to it is claimed but not posted yet.
So if i make all 3 possibly claimable tiles next to the starting ones green once I post them, that does not mean all 3 tiles are claimable.
In all cases the people claiming tiles will have to read what others wrote before them to check which tiles are currently claimed.
Managing the tiles internally allows you to choose freely, which means you are not forced to make all tiles adjacent to the complete ones claimable. F.ex., when tile #1 is done you can make available just the tile #31.
In short, give us a black box which exposes to us only the fact that we can claim green tiles. What happens inside the box is entirely up to you Wink I believe this would really avoid lots of mess.

saimo
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« Reply #26 on: May 31, 2009, 03:43:10 PM »

Err and how about tile assigning? Because as far as I can tell all green tiles are now claimed, and since the borders haven't been filled in yet, I don't know which to claim? Is 'just give me one' too lazy?
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« Reply #27 on: May 31, 2009, 03:46:14 PM »

Reread the rules.  Don't claim things until the borders of the green tiles are posted, which won't happen until they're all finished.  You can only choose adjacent tiles of the finished ones.   "First come first serve."
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I'm sad for my country.  It's depressing when an over commercialized and disgusting game called Pokémon is immensely popular all the sudden, and not a single fan in America pronounces it correctly, ignoring it's clear accent mark, instead saying (PO-ke-mon).  Even when the name is already stupid.
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« Reply #28 on: May 31, 2009, 03:54:40 PM »

Ha, Saimo, that actually sounds like a really good idea Cheesy Should save me a lot of trouble indeed bookteeth
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« Reply #29 on: May 31, 2009, 05:11:39 PM »

#2 please. ... done.
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« Reply #30 on: May 31, 2009, 05:27:19 PM »

30.

DONE!! :3
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« Reply #31 on: May 31, 2009, 07:00:00 PM »

Aha! 27 then?!

DONE!
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« Reply #32 on: May 31, 2009, 07:21:04 PM »

25. DONE!
« Last Edit: June 02, 2009, 03:10:55 PM by ter-o » Logged

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« Reply #33 on: May 31, 2009, 07:27:46 PM »

5. DONE!
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« Reply #34 on: May 31, 2009, 09:07:34 PM »

Ha, Saimo, that actually sounds like a really good idea Cheesy Should save me a lot of trouble indeed bookteeth
Glad of having been of help Smiley
And thanks for listening! thumbs up

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« Reply #35 on: May 31, 2009, 09:34:26 PM »

15.

DONE!
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« Reply #36 on: May 31, 2009, 11:21:23 PM »

10 please.   Grin  (Is nervous and hopes he won't screw it up) aannndd....  DONE!
« Last Edit: June 01, 2009, 04:16:00 PM by Shrike » Logged

I'm sad for my country.  It's depressing when an over commercialized and disgusting game called Pokémon is immensely popular all the sudden, and not a single fan in America pronounces it correctly, ignoring it's clear accent mark, instead saying (PO-ke-mon).  Even when the name is already stupid.
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« Reply #37 on: May 31, 2009, 11:27:18 PM »

10 please.   Grin  (Is nervous and hopes he won't screw it up)

You're way too modest for your own good.
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« Reply #38 on: June 01, 2009, 12:55:24 AM »

 Embarrassed  Roll Eyes
It's actually turning out okay, though I actually did feel nervous.  This is fun!  C64 is awesome.
EDIT:
Oh, poop.  I just realized I'm working off of Ptoings tile.  o.o Sorry if I misinterpret it, Ptoing.   thumbs up Cheesy
« Last Edit: June 01, 2009, 01:30:50 AM by Shrike » Logged

I'm sad for my country.  It's depressing when an over commercialized and disgusting game called Pokémon is immensely popular all the sudden, and not a single fan in America pronounces it correctly, ignoring it's clear accent mark, instead saying (PO-ke-mon).  Even when the name is already stupid.
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« Reply #39 on: June 01, 2009, 01:44:18 AM »

Claiming 17
DONE
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« Reply #40 on: June 01, 2009, 01:47:45 AM »

Oh, poop.  I just realized I'm working off of Ptoings tile.  o.o Sorry if I misinterpret it, Ptoing.   thumbs up Cheesy

It's okay if you misinterpret, it's going to be hard not to, anyway. I think the point of this is to have something that is random and crazy, and does not exactly fit together.
But in the end, I think the wackiness will all work together and make something pleasant.
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« Reply #41 on: June 01, 2009, 06:17:09 AM »

(3) done!
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« Reply #42 on: June 01, 2009, 09:20:55 AM »

I claim 43.
Scratch that, I have to wait until 15 is done
« Last Edit: June 01, 2009, 09:42:56 AM by ilkke » Logged

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« Reply #43 on: June 01, 2009, 09:54:28 AM »

As far as I can tell, 7 is not taken. I'd love to have a go at this, so if you don't mind, I'll take it. I'm a bit of an amateur though, are there any entry level requirements for this? Huh

Unless I hear otherwise I'll assume I can proceed. Smiley

EDIT: Did I really only have one post? Hm. Did post counts get lost when it changed from purple pixelation way back when? Oh well.

EDIT2: Done!
« Last Edit: June 02, 2009, 10:08:14 AM by Morre » Logged

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« Reply #44 on: June 01, 2009, 02:06:46 PM »

Sure you can have 7. I marked it red, assuming you will do it Smiley

The blue/purple pixelation got hacked back in 2004 and all the database stuff from then got lost.
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« Reply #45 on: June 01, 2009, 04:43:38 PM »

I claim 39 and win again, this time for no obvious reason!
DONE
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« Reply #46 on: June 01, 2009, 05:04:34 PM »

You win because you're next to Ptoing's and my tile.   thumbs up Cheesy
EDIT:
31 please, if it's not too soon after 10.   Grin Actually nvm.  I don't really have enough time for that now.  Also looks kind of hard.  blind
« Last Edit: June 01, 2009, 05:10:27 PM by Shrike » Logged

I'm sad for my country.  It's depressing when an over commercialized and disgusting game called Pokémon is immensely popular all the sudden, and not a single fan in America pronounces it correctly, ignoring it's clear accent mark, instead saying (PO-ke-mon).  Even when the name is already stupid.
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« Reply #47 on: June 01, 2009, 10:34:21 PM »

15, baby! Learn to read please, seriously Lorne, learn to read before you claim other peoples tiles >_<
« Last Edit: June 02, 2009, 10:57:15 AM by ptoing » Logged

Oh yes naked women are beautiful
But I like shrimps more haha Wink
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« Reply #48 on: June 01, 2009, 11:08:42 PM »

i want 47 please.

time over, free again
« Last Edit: June 05, 2009, 10:50:20 AM by ptoing » Logged
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« Reply #49 on: June 02, 2009, 01:39:00 AM »

Wow, look at 'em go! *lurking in the purple-tinted darks, waiting for the right time . . . *
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